Cities- Skylines 2 gets real as hell with welfare offices, prison labor-

Over the past few weeks we’ve been getting an inside look at some of the new features coming to Cities: Skylines 2, like the road and traffic tools, changes to public transportation, and more. Today, Paradox Interactive pulled back the curtain on city services, and some of the new features look impressive. Some of them are also depressingly real.

The good news first: the video above and accompanying devblog highlight improvements over the original Cities: Skylines when it comes to the services available to your growing city. For instance, rather than building additional schools and hospitals when your population outgrows them, you’ll be able to upgrade those buildings to create a wider circle of influence and cater to a larger population. That’s a relief for anyone who’s ever spammed a bunch of brand new elementary schools into a sprawling neighborhood in a desperate attempt to elicit a higher satisfaction score.

In addition to improvements on old fe…

Astonished Diablo 4 players discover they’ve been moving their horses wrong this whole time-

Has this ever happened to you: You’re an up-and-coming necromancer, 100% on his grind, and you mount your noble Friesian or Clydesdale expecting to break out into a vigorous trot, only to find it hobbling along like a gotdamn bob-tail nag? Assuming this is happening to you in Diablo 4, you may just be holding your mouse too close to your filly.

“Horse speed is relevant to cursor distance from character,” declares Reddit user FloridaMan156 succinctly in a well-trafficked post on the D4 subreddit, a post that subsequently became a lightning rod for comments with variations of “wait, what the hell, I’ve been doing it wrong this entire time.”

PSA: Horse speed is relevant to cursor distance from character (PC) from r/diablo4

Basically, if you press the “spur” hotkey without having your mouse far enough away from your character, it won’t have much effect. Conversely, you can move that sucker far away from your mount and get ready to …

ตำรวจอังกฤษเข้าสืบสวนกรณีเด็กหญิงอายุ 16 ปีถูกคุกคามโดยกลุ่มผู้ชายในโลก VR

ตำรวจอังกฤษกำลังดำเนินการสอบสวนคดีล่วงละเมิดทางเพศเด็กในเกมเสมือนจริง (Virtual Reality) หลังจากเด็กหญิงอายุต่ำกว่า 16 ปีคนหนึ่ง ถูกชายหนุ่มหลายคนโจมตีอวตารของเธอภายในเกม แม้ว่าเธอไม่ได้รับบาดเจ็บทางกาย แต่ได้รับผลกระทบทางจิตใจอย่างรุนแรงจากเหตุการณ์นี้

รายละเอียดของคดีนี้ถูกเก็บเป็นความลับเพื่อปกป้องเด็กหญิง ท่ามกลางความกังวลว่าการดำเนินคดีอาจไม่ส…

รวมข้อมูลเกมที่เผยในงาน NetEase Connect 2023

Netease Connect 2023 เปิดเผยข้อมูลจำนวนมากในระหว่างการสตรีม ซึ่งรวมถึงการอัปเดตเนื้อหามากมายสำหรับเกมปัจจุบัน รวมไปถึงเกมที่กำลังจะเปิดให้บริการในอนาคตอย่าง Once Human และ Ashfall และในวันนี้ผู้เขียนก็ได้รวบรวมข้อมูลเกมที่เผยในงานอีเวนต์ดังกล่าวมาให้ทุกคนได้ติดตามกันครับ

Epic of Tia

Epic of Tia ไม่ใช่เกม แต่เป็นแพลตฟอร์มไว้ใช้สร้างเกม MMORPG โดยแพลตฟอร์มนี้จะเป�…

Cyberpunk life sim Nivalis is now set to come out in spring 2025, and I’m more excited for it than ever-

Watch On

I’m not generally a life-sim guy but I am very eager to dive into Nivalis. A big part of that arises from the strength of Cloudpunk, the previous game from developer Ion Lands, which I really liked, but Nivalis itself—based on the admittedly not-a-whole-lot we’ve seen of it so far—looks brilliant too.

Sadly, we’re going to have to wait a little bit longer than expected to dive in, as it’s been delayed until spring 2025.

“Ion Lands’ highest priority is to ensure that Nivalis provides the best possible experience for the player and the team appreciates the patience and support they have received from the ever-growing community as Ion Lands navigate through this creative journey,” publisher 505 Games said in a very non-specific explanation for the delay.

And fair enough, sometimes you just need more time to get things done, and I am more than happy to be patient for two reasons. One, the classic: “Suck is forever,” and I’d rather wait to …

Baldur’s Gate 3 latest patch gives a lovely facelift to Karlach and Halsin’s smooch scenes—but it’s seriously soured kisses with Astarion-

Baldur’s Gate 3 received its fourth patch earlier this week, and while it’s added some very important features like AMD’s FSR 2.2, the ability to wash your companions with soap, and letting you erect a naked statue of yourself, it may have also done some damage to your character’s love life.

For starters, the Sex% speedrun is dead and buried—may it rest in peace—but the more astonishing, entirely accidental quirk? Astarion’s kissing sequence, for a lot of players romancing the silver-haired stallion, is uh—it’s a little broken. See for yourself.

Astarion’s Patch #4’s kiss might need some work….🥴 from r/BaldursGate3

It’s an unfortunate bug, causing Astarion to scrunch up his face like the prospect of kissing you is utterly repulsive, with zero dialogue to accompany it save a subtitled, unspoken “If you must”. The “Ah, Delicious!” seems almost cruel in that context, like he’s trying no…

And just like that, there’s a Starfield mod that replaces all the cops in its first city with Star Wars Stormtroopers-

New Atlantis needs a new kind of crime fighting force, one that specializes in telling people “Halt!” a lot while complaining about how hard it is to see out of their helmets. Soldiers who shoot first, and aren’t able to ask questions later because they miss all their shots and their Sith overlords force choke them out for failure. That’s right, modder kboykboy on the Starfield Nexus has turned the United Colonies’ security force into Star Wars Stormtroopers.

Within a week of Starfield’s launch we’ve already gotten bedrock, useful mods like Script Extender and a UI overhaul, but let’s be real: we’re all here for the shitposts. Kboykboy’s Stormtroopers stand tall with all those weird flashlights people are churning out as an early example of the deluge of goofs we can expect from the Starfield Nexus.

I’m not clear on where kboykboy sourced the armor model from⁠—they just describe having created “an experimental mesh import tool” to get it in t…

PC Gamer does not beat rock in this viral AI-driven rock-paper-scissors browser game where a dead dog beats John Wick, low gravity beats bazookas, and me on a bad day beats Margit, the Fell Omen

What beats rock? Paper, correct! What beats paper? Scissors, correct! And what beats scissors? Yep, that’s right: Running. Or rust. Or bureaucratic inertia. Or the crushing ennui of post-industrial modernity.

Don’t look at me. I don’t make the rules. I’m just reporting the findings of What Beats Rock, the latest asteroid to impact productivity in the PC Gamer company Slack. Sorry if you guys were looking forward to articles about videogames today. We’re busy.

What Beats Rock is simple: It’s a nearly blank webpage that invites you to answer the question of, well, what beats rock? You can write anything: Paper, sure, but also erosion, or time, or a positive mental attitude, and the website’s large language model underpinnings will take a second to process your answer and decide if it wins or not. Then you decide what beats the thing you wrote, then what beats that, and so on, and so on, and so on.

So, yes, it’s an AI-powered game, with all the cav…